im not gonna play it anyway ;p
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Combat evolution update discussion thread.
Sanne- Sponsor
- Posts : 10728
Join date : 2011-05-26
Age : 29
Location : Barfville
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WheatThins- Member
- Posts : 48
Join date : 2012-06-30
Location : Chicago
Well, back to classic!
I tried Castle Wars on the beta weekend, and honestly it was terrible. Getting piled sucks even harder with abilities. There's a ranged one that stuns you, and is basically dclaws from a distance. Also this seems more like boosting the already overpowered range and melee and taking away from ranged. There is no way ranged should be able to kill me so easily when I'm a cb 160 something in full Torva's.
I tried Castle Wars on the beta weekend, and honestly it was terrible. Getting piled sucks even harder with abilities. There's a ranged one that stuns you, and is basically dclaws from a distance. Also this seems more like boosting the already overpowered range and melee and taking away from ranged. There is no way ranged should be able to kill me so easily when I'm a cb 160 something in full Torva's.
Last edited by WheatThins on 2012-07-09, 20:20; edited 1 time in total (Reason for editing : image fix)
Le Kodin|Nivlac233- VIP
- Posts : 1362
Join date : 2012-07-06
I used to be excited about this update, the new dual weapon system, the combat bar and all that. But then I hated the combat leveling system more than I like the overall update. Defense + Highest combat skill other than Defense, as if. That means that a balanced character would be best and I dislike that.
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